This course is designed to introduce students to basic principles of animation using various media. The emphasis is on the development of an experimental art practice that combines form, method, and content.
There will be seven projects emphasizing different aspects of animation from digital editing, compositing, and post production techniques, to 3D modeling, texturing, lighting, and animation. Lectures on animation principles and methods, introduction to the history of animation, and screenings of past and contemporary works are planned. We will investigate user interfaces and basic working methods for 3D modeling and animation. Reading and writing assignments will lead to class discussions upon the nature of animation.